Map Browser

Every listed arena has shipped WebGL geometry, pickups, safe spawn points, bot waypoints, mobility routes, and an optimized visual loadout.

NOMARCH / Labyrinth Pyramid preview

NOMARCH / Labyrinth Pyramid

A winding Egyptian-inspired maze wrapped around a towering pyramid, built for ambushes, melee chases, and chaotic center control. Now featuring a breachable buried sanctum with rooms, an arch tunnel, rooftop lanes, and vertical control.

playable
Spawns
11
Pickups
19
Bot Waypoints
31
Movement Tech
13
Q3DM17 / The Longest Yard preview

Q3DM17 / The Longest Yard

Classic floating space arena with multi-tiered platforms Now featuring a breachable void citadel with rooms, an arch tunnel, rooftop lanes, and vertical control.

playable
Spawns
9
Pickups
19
Bot Waypoints
28
Movement Tech
10
The Forge preview

The Forge

Industrial arena with catwalks over molten depths Now featuring a breachable smelter works with rooms, an arch tunnel, rooftop lanes, and vertical control.

playable
Spawns
11
Pickups
19
Bot Waypoints
30
Movement Tech
11
ICEWORLD / Frozen Crossing preview

ICEWORLD / Frozen Crossing

A fortified frozen arena with ice bridges, a frozen river crossing, sniper nests, tunnels, and mirrored CTF strongholds. Now featuring a breachable glacier fort with rooms, an arch tunnel, rooftop lanes, and vertical control.

playable
Spawns
12
Pickups
21
Bot Waypoints
36
Movement Tech
10
Riftworks Carnival preview

Riftworks Carnival

A neon trick-jump arena with rift rings, bounce lanes, snack-sized platforms, and constant route decisions. Now featuring a breachable rift cathedral with rooms, an arch tunnel, rooftop lanes, and vertical control.

playable
Spawns
11
Pickups
19
Bot Waypoints
30
Movement Tech
15
Blocklands Citadel preview

Blocklands Citadel

QuakeCraft's massive voxel battlefield: four biomes, a layered central keep, cave lanes, battlements, and 24-player room capacity. Now featuring a breachable voxel keep with rooms, an arch tunnel, rooftop lanes, and vertical control.

playable
Spawns
24
Pickups
28
Bot Waypoints
83
Movement Tech
19
Sunset Mile preview

Sunset Mile

A bright coastal city arena with a neon boulevard, rooftop hotels, market blocks, skybridges, docks, and fast district contracts. Now featuring a breachable harbor foundry with rooms, an arch tunnel, rooftop lanes, and vertical control.

playable
Spawns
14
Pickups
22
Bot Waypoints
35
Movement Tech
12
Q3DM6 / The Camping Grounds preview

Q3DM6 / The Camping Grounds

Restored multi-level stronghold with open courtyards, breakable cover, lift routes, and a contested high bridge. Now featuring a breachable camping bunker with rooms, an arch tunnel, rooftop lanes, and vertical control.

playable
Spawns
12
Pickups
20
Bot Waypoints
30
Movement Tech
8
Q3TOURNEY2 / The Proving Grounds preview

Q3TOURNEY2 / The Proving Grounds

Restored symmetrical duel arena with readable sightlines, destructible cover, split high ground, and fast rematch routes. Now featuring a breachable duel sanctum with rooms, an arch tunnel, rooftop lanes, and vertical control.

playable
Spawns
10
Pickups
20
Bot Waypoints
28
Movement Tech
8
OVERWORLD / Overworld Wasteland preview

OVERWORLD / Overworld Wasteland

A massive open overworld arena featuring mountain borders, four towering regional highlands, a layered central sky citadel, and rapid traversal jump routes. Now featuring a breachable frontier bastion with rooms, an arch tunnel, rooftop lanes, and vertical control.

playable
Spawns
24
Pickups
18
Bot Waypoints
41
Movement Tech
8
Blackglass Manor preview

Blackglass Manor

A fully furnished QuakeCraft estate with breakable windows, demolition floors, climbable stairs, balcony crossfire, splash ponds, secret walls, and two room-scale basement levels.

playable
Spawns
12
Pickups
20
Bot Waypoints
39
Movement Tech
6